3_3 Hold Button to Reveal Screen Message

Hold Button to Reveal Screen Message

Code

The code in the editor below is ready to run! Plug Code Lab Mini in to your computer's USB port, make sure that your Code Lab Mini Screen Add-On (sold separately) is attached, and hit 'Upload Your Code!' to see what it does. Change something in the code, like a delay or pin number. Try to add something new to the program - it's yours to tinker with! You can always press the 'Restore' button to return the code to the working example.

If you haven't set up your Code Lab Mini Screen Add-On yet, visit Chapter 0 to watch a video showing you how to do that.


//Reveal a message on the screen when you press button 4 #include "CLMiniScreen.h" //The code library enables new functions to be used with the screen CLMiniScreen lcd; //the library name followed by the name you give the LCD screen. Here it is 'lcd' void setup() { pinMode(4,INPUT_PULLUP); //Set up button 4 lcd.begin(); //.begin() 'sets up' the screen. You'll always need it when using the screen } void loop() { if(digitalRead(4)==LOW){ //if button 4 is pressed... lcd.print("Hi there, coder!"); //print this message lcd.setCursor(0,0); //reset the cursor to the top-left of the screen before printing again } else{ //otherwise, if button 4 is not pressed... lcd.clear(); //clear the screen } } // (c) 2023 Let's Start Coding. License: www.letsstartcoding.com/bsdlicense
 

Walkthrough Video

Watch the video for a line-by-line explanation of how the example program works. Then you'll be ready to make some changes of your own!

Challenges

Coming Soon!