4. Open and Upload code to the Maker Board

Now that you have all of the software and files downloaded, it's time for the final test. If the Arduino software is open, quit it and re-open it. Otherwise, open the software to the blank window. 

  • Navigate to File --> Examples--> LetsStartCoding --> Base Kit and pick out any project from the list. It doesn't matter which one, since you're just testing that Maker Board can accept a program from your computer. 





  • Next, be certain that Maker Board is plugged in to your computer and powered on. The green light on Maker Board should be on. 


  • Navigate to Tools--> Board: and select Arduino/Genuino Uno




  • Navigate to Tools--> Port: and select one of the available ports. These are named COM followed by a number. If there is more than one port here, select either (it's hard to know which one is the Maker Board). If you have trouble with uploading code, come back to this menu and try a different COM port.
    • No COM port available? First, unplug Maker Board, navigate out of the Tools menu, plug Maker Board back in, and check the menu. The serial ports will not show up before Maker Board is plugged in.



  • Now navigate to Sketch--> Upload and click Upload. This is what sends the code from your computer to Maker Board.


  • Once the code is on Maker Board, all it needs is a power source to run the code. It doesn't have to stay connected to the computer!


  • When the upload is complete, the bottom-left-hand side of the Arduino window will say "Done Uploading". See that status? You're ready to go!  Head to the projects page to learn how to hook up the hardware for each project and then start building.